Wednesday, 13 November 2013

Nov Update

Mech for breaching and support/intimidation in urban environments [fleshed out the design sheet some more] and a sketch page from a few weeks ago, some of the elements I was messing with made it into the above design in the end. The club idea and head shape were inspired by the mantis shrimp and I imagine the clubs could have other applications outside of combat.

next time I think i'd spend longer on subsystems and stuff like that, but I could really just keep working on it, so its time to move onto something else!

Thursday, 19 September 2013

New stuff

new stuff, trying to get my environments better, and also a light unmanned unit for competitive brawling

Wednesday, 28 August 2013

UN Defense Sat

taking some baby steps in keyshot

trying to imagine a future where relations between the inner and outer solar system were tense and the UN had stepped in to avoid further conflict - defense batteries would be placed around the asteroid belt, as well as key strategic areas.

the air-jet idea for the missiles came from the lockheeds MKV - i figured given that theres no air resistance to worry about in space [i think] and gravity is less of an issue, quick course corrections could provide higher chances of hitting targets.

Friday, 16 August 2013

scifi npc and sketch of gang member usually found in groups on rooftops siphoning argon and avoiding g police.. or something
 and some jet sketches from lunchtimes

Tuesday, 14 May 2013

 been busy with the cgma analytical anatomy course the past few weeks, but heres a few bits and pieces

Sunday, 21 April 2013

Friday, 25 January 2013


ekranoplans are great, and i wanted to have a go at designing a heavy ground effect vehicle. while mainly for infantry / armour transport, other variants come equipped with anti submarine warfare suites.